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Old Jun 21, 2007, 02:43 AM // 02:43   #1
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Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Default R/Me Broadhead frustrator

r-me broadhead frustrator

Ranger/Mesmer
Level: 20

Expertise: 11 (10+1)
Marksmanship: 13 (11+2) --> bump it to 15 if you don't care about the HP loss from Superior Marks
Illusion Magic: 10

- Read the Wind (Marksmanship)
- Distracting Shot (Expertise) <-- use this on anything not hit with Frustration + Broadhead
- Pin Down (Marksmanship)
- Screaming Shot (Marksmanship)
- Broad Head Arrow [Elite] (Marksmanship)
- Frustration (Illusion Magic)
- Throw Dirt (Expertise)
- Sunspear Rebirth Signet ()

Sideboard:
- Seeking Arrows (Marksmanship) instead of Read the Wind, when blocking is prominent (Margonites with Aegis)
- Savage Shot (Marksmanship) instead of Distracting Shot for more action-interrupts but less spell hate
- Epidemic (Mesmer other) instead of Throw Dirt, for less defense but ability to spread the Daze
- Lightning Reflexes (Expertise) instead of Throw dirt for more frequent attacks and 75% block
- Web of Disruption (Mesmer other) instead of distracting shot if you suck at interrupting with bows...

Thrown out:
- Phantom Pain (Illusion Magic) for deep wound, simply because it is hard to use 2 second casts on a ranger

I would use Apply Poison to cover Broadhead except for the fact that it is in Wilderness and do not want to spread the attributes so much and 15 energy bow attacks are better with expertise pumped up 9+.


Credits: Inspired by http://www.guildwarsguru.com/forum/s...php?t=10170051
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